Reconstructing Phylogenies from Gene-Order Data

Reconstructing Phylogenies from Gene-Order Data

Reconstructing Phylogenies from Gene-Order Data Overview What are Phylogenies? Tree of Life A UAG representing evolution of species Phylogenic Analysis Used For Phylogenies help biologists understand and predict: functions and interactions of genes genotype => phenotype host/parasite co-evolution

origins and spread of disease drug and vaccine development origins and migrations of humans RoundUp herbicide was developed with the help of phylogenetic analysis Gene-Level Phylogeny Nadeau-Taylor model of evolution Assume discrete set of genes Each gene represents a sequence of nucleic acids Genes have polarity (a, -a) A species genome is a sequence of genes Rare evolutionary events cause changes in genome Inversion: (a b c d) => (a c b d) Transposition: (a b c d) => (a c d b) Inverted transposition: (a b c d) => (a d c b) Insertion: (a b c d) => (a e b c d) Deletion: (a b c d) => (a c d)

Goal of Phylogenetics Given a set of observed genomes, reconstruct an evolutionary tree Fundamentally impossible to solve without a time machine Leaves are the observed genomes Internal nodes are evolutionary steps (missing link genomes) Edges may contain multiple events Fossils?

However: Of the set of valid trees that include all observed genomes as leaf nodes, tree containing the minimum number of events (sum of edge weights) is closest to actual Maximum parsimony Tree Construction Techniques Three primary methods: Criterion-based (NP-HARD optimization) Relies on an evolutionary model Examples: Breakpoint phylogeny Maximum-likelihood, maximum-parsimony, minimum evolution

Provides good accuracy but intractable for larger sets of genomes Ad hoc / distance-based Relies on pair-wise distances Example: Neighbor-joining Runs in polynomial time but very inaccurate for large sets of genomes Meta-methods Ex: disk-covering, quartet-based methods Divide-and-conquer approach Breakpoint Phylogeny Method Sankoff-Blanchette Technique Assume an unrooted, binary tree topology, where leaves are genomes Basic algorithm: For each circular ordering of genomes

From bottom up, label each of the 2N-2 internal nodes with a genome that has minimal distance to each of its neighbors The tree with the minimal sum of edgeweights (height) is the most parsimonious First problem with S-B: exponential number of genome orderings (n-1)! possible circular orderings: G1 G2 G3 G4 is equivalent to G2 G3 G4 G1 Topology (and thus length) of tree depends solely on gene ordering Breakpoint Distance S-B use breakpoint distance to estimate distance between two genomes Approximates number of evolutionary events Assumes consistent gene set and sequence length

Given genomes G1 and G2 If a and b are adjacent in genome G1 but not in G2, then bp_distance+ + Example: {a b c d} and {a c d b} have two breakpoints Must also take polarity into account No breakpoint between {a b} and {-b a} Example: {a b c d} and {-b a c d} Breakpoint distance is 1 Median Problem for Breakpoints S-B labels internal nodes by finding a median among 3 genomes, such that: D(S,A) + D(S, B) + D(S,C) is minimal Performed using a TSP: Build fully-connected graph with an edge for each polarity of each gene Edge weights assigned as 3-(number of times each pair of genes are adjacent)

Run TSP Path of salesman specifies medium Example Median u(A,B)=0 u(A,-B)=1 u(A,C)=0 u(A,-C)=1 u(A,D)=0 u(A,-D)=0 Assume gene set={A, B, C, D} Assume genomes: u(-A,B)=1 u(-A,-B)=0 u(-A,C)=0 u(-A,-C)=0 u(-A,D)=0 u(-A,-D)=1 u(B,C)=0 u(B,-C)=1 u(B,D)=0 u(B,-D)=0 A B C D B D -A -C -D C B A u(-B,C)=1 u(-B,-C)=0 u(-B,D)=1 u(-B,-D)=0 u(C,D)=1 u(C,-D)=0

u(-C,D)=1 u(-C,-D)=0 2 weight=3-(adjacencies) -1 A -A If solution to TSP is s1,-s1,s2,-s2,,sn,-sn 2 B 2 D 2

-1 -1 2 2 -B -D 2 2 C -1 then median is s1,s2,,sn

-C 2 edges not shown have weight 3 (include signs) S-B Algorithm N+2N-2 label initialization only when nodes have changed S-B Algorithm S and B propose three different methods for initializing the TSPs for achieving global optimum

Second problem with S-B: Each tree requires the solving of multiple TSPs, which themselves are NP-HARD Initial labeling: 2N-2 TSPs Repeats this process an unknown number of times to optimize internal nodes Neighbor Joining A polynomial-time heuristic for tree construction Given the distances between each pair of genomes (distance matrix) Grow a complex tree structure, starting from a star Basic algorithm: Begin with a star-topology Choose pairs of leaves that are closely related

Remove these leaves and join them with a new internal node Join this new internal node somewhere into the old tree Do this until all N-3 internal nodes have been created Neighbor-Joining D 1 2 3 4 2 4 3 5 3 4 6 2 3

5 6 5 7 4 N(N-2)/2 possibilities 1 2 1 X X 3 Y 4

2 5 3 4 5 S0=D)/(N-1) = 45/4 = 11.25 S 1 2 3 2 9.50

3 11 11.17 4 12 10.17 11 5 10.83 11.50

11.83 N 1 S12 D1k D2k 1 D12 1 Dij 2( N 2) k 3 2 N 2 3i j 4 S 3 10.83 D(1 2) j D1 j D2 j / 2 4 5

1-2 3 4 Neighbor-Joining Neighbor-Joining Edges weight approximations can be computed with neighbor-joining However, it is more accurate to label the internal nodes as with S-B and measure edge lengths based on this Scoring Morets Distance Estimators IEBP estimator Approximates event distance from breakpoint distance weights: inversion, transposition, inverted transposition

Fast but not accurate Exact-IEBP Returns the exact value Slow but exact EDE Correction function to improve accuracy of IEBP EDE used to build distance matrix Set up NJ Finding lower bound Scoring EDE Distance correction Non-negative inverse of

x 2 0.5956 x F ( x) min 2 , x x 0.4577 x 0.5956 F(x) defines minimum inversion distance, x defines actual inversions Bounding Given a distance matrix, lower bound can be determined Tree is at least this size Use twice around the tree Length of tree (sum of edges) is .5 * (d12, d23, , dn1) Given a constructed tree, upper bound can be determined Label internal nodes Sum up all edges using distance calculator GRAPPA Optimizations Gene ordering

Given a circular gene ordering Build a S-B tree Swap internal leaf orderings, changing the order Upper bound stays constant (no relabeling), while lower bound changes GRAPPA Layered search: Build EDE distance matrix Build and score NJ tree (provides initial upper bound) Enumerate all genome orderings For each: Compute lower bound using twice around the tree If LB < UB, add ordering to queue, sorted by LB Requires too much disk space

Score each tree from queue in order: Keep track of lowest upper bound Allows for more pruning GRAPPA Without layered search: Build EDE distance matrix Build and score NJ tree (initial upper bound) For each genome ordering: Compute lower bound If lower bound < UB Score tree and compute new upper bound (may do swap-as-you-go to eliminate redundant orderings) If new upper bound < old upper bound, set new upper bound FPGA Implementation Software can perform NJ, since thats only done once Software can enumerate valid genome orderings

Scoring should be done in hardware EDE can be performed via BRAM/CLB lookup table Need to implement TSP in hardware GRAPPA uses specialized version of TSP As opposed to chained and simple versions of Lin-Kernighan heuristic O(n3) Most important question: Map to multi-FPGA architecture? GRAPPA Version of S-B Algorithm Iterative refinement Only refine internal nodes when one of the neighbors has changed in the refinement iteration Condenasation Gene reduction to speed up TSP for shared subsequences Not used by default

Exact TSP algorithm Initial labeling Uses second approach in S-B paper (nearest neighbors/trees of TSPs) Parallelism? Scoring is very parallel TSP only depends on three nearest nodes Can overlap iterations GRAPPA is parallelized for cluster Compute, not communication bound Achieve finer-grain parallelism with FPGAs Problem may turn communication-bound Research Plan GRAPPA analysis (drill-down) Get preliminary results for TSP over FPGA SRC implementation (Charlie) Determine granularity vs. communication

Possible HPRC Approach I1 I2 I3 I4 I5 I6 I6 I4 I1

G1 I5 I2 G2 I3 G3 G4 wrap-around one TSP core buffered requests Possible HPRC Approach input species ancesteral group 1

ancesteral group 2 g5 g5 g5 g5 HPRC FPGAs Comp. density Cost Granularity Mesh Load balancing

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